Joho the Blog
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« Trivial crowd sourcing project - The death of a technology || Back to Blog | The miscellaneous is making my eyes bleed » October 16, 2007
Oliver Goodenough, a fellow at the Berkman Center, is leading a lunchtime discussion on the topic "Modeling Cooperation for First and Second Lives: Suggesting a General Case." [As always, I'm live blogging, typing quickly, missing some points, paraphrasing throughout, getting some things wrong. Sorry. But you can always see the presentation itself at Media Berkman. (This talk was particularly over my head, as you'll see.)] [The paper is available here.] Oliver says: Cooperation is "a key element of our existence." Economically, biologically, we are cooperative. But we haven't understood it well. And neoclassical economics assumes that cooperation is easy (e.g., contracts) and that it's impossible (the "rational actor" model). And biology's "selfish gene" assumes that we're selfish. "Outcomes that vary from Nash equilibriums have not been well studied." "Many of the opportunities for cooperation come in defection-prone contributions." E.g., I can offer to pay you, get the goods, and then not pay you. "Cooperation is likely to occur in circumstances where it is the dominant game strategy." We're not stuck in bad games. "We can choose and shape the games we want to play in." The Mechanism Design approach (its creators just won the Nobel) lets us evolve the game. We can cooperate in the design of the mechanism we're building. We can have deals and create institutions. The mechanism design toolkit for constructing institutions and mechanisms includes reciprocity, hierarchy, partnership, contract, property, fairness... And these mechanisms can be located in various institutions and mechanisms, e.g., dual key lock box, genes, psychological values, law, culture, code... Examples of mechanism design: A Coke machine in a college dormitory is made reliable to the Coke company via physical armor. It is made reliable to the buyer via Coke's reputation, the big sign, the history of transactions. eBay has a different set of mechanisms. YouTube is making it possible for copyright owners to give permission for the posting of their material in return for advertising revenues from those postings. These are all mechanisms. So, we are making progress in understand cooperation. Some of the progress is coming from outside of economics.
Q: How about non-monetized projects like Wikipedia?
Q:(wendy) What about DRM? It is an institution written in code to keep us from "misusing" copyright works. But we are not free to refuse it.
Q: (doc) What about generosity?
Q: (corinna) The more close knit the network, the more likely you are to cooperate. How do you transfer this to the digital world where you're unlikely to know the person directly, e.g., eBay. (gene) If you were doing the mechanism design for record companies, what might be a mechanism that would work?
Q: (me) What domain is this theory in? What do we have to stop believing to start believing this?
Q: How does your theory view law? Is it something that can bring about good outcomes for everyone? Or does it always involve hard political questions?
Q: You sound a bit like early Douglas North: Institutions fix the problem. I think the really new stuff in what you say has to do with the technology piece. Tech can constrain where you put the mechanism.
Q: (gene) Is it the monetization that undermines cooperative systems or the rational counting of it. E.g., at eBay, you can look beyond the numbers to see what kind of seller you are.
Q: (jp) You probably have most of us convinced of your critique of classical economics. We've all seen lots of motivations online. What is it about the digitally mediated environment that causes people to act differently? What are the strands you could pull together about what makes the digital world differently? Also, what is the institution you want to build? What problem are you trying to solve? Posted
by D. Weinberger at October 16, 2007 02:12 PM
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Comments
Hi David-
Just dropping you a line to let you know I'm reading your book, Small Pieces Loosely Joined, for my web culture and design class here in Toronto, Canada. I've enjoyed it a lot- it's the first time I've encountered such an anthropological look at the Web.
Cheers,
Carolina
PS I have a test on it tomorrow...
Posted by: Carolina | October 17, 2007 12:11 PM
Hi from Julianne Chatelain! Thank you for co-twittering. I just had to say, I LOVE YOUR BLOG. Every posting has something for me to THINK ABOUT which is very precious. Back eventually with content :)
Posted by: Julianne | October 19, 2007 09:19 AM