<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Joho the Blog &#187; amateur science</title>
	<atom:link href="http://www.hyperorg.com/blogger/tag/amateur-science/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.hyperorg.com/blogger</link>
	<description>Let's just see what happens</description>
	<lastBuildDate>Sat, 15 Jun 2013 21:48:22 +0000</lastBuildDate>
	<language>en-US</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.5.1</generator>
		<item>
		<title>[2b2k] Gamers solve molecular puzzle</title>
		<link>http://www.hyperorg.com/blogger/2011/09/18/2b2k-gamers-solve-molecular-puzzle/</link>
		<comments>http://www.hyperorg.com/blogger/2011/09/18/2b2k-gamers-solve-molecular-puzzle/#comments</comments>
		<pubDate>Sun, 18 Sep 2011 22:00:55 +0000</pubDate>
		<dc:creator>davidw</dc:creator>
				<category><![CDATA[science]]></category>
		<category><![CDATA[too big to know]]></category>
		<category><![CDATA[2b2k]]></category>
		<category><![CDATA[amateur science]]></category>
		<category><![CDATA[foldit]]></category>
		<category><![CDATA[games]]></category>

		<guid isPermaLink="false">http://www.hyperorg.com/blogger/?p=10999</guid>
		<description><![CDATA[How proteins fold over themselves has a lot to do with how they work. Envisioning such folds is a hugely complex problem for computers that human brains with eyeballs attached happen sometimes to be able to do better. The FoldIt game supplies humans with protein models and asks them to fold &#8216;em. According to a [...]]]></description>
				<content:encoded><![CDATA[<p>How proteins fold over themselves has a lot to do with how they work. Envisioning such folds is a hugely complex problem for computers that human brains with eyeballs attached happen sometimes to be able to do better. The <a href="http://fold.it">FoldIt</a> game supplies humans with protein models and asks them to fold &#8216;em.</p>
<p>According to a <a href="http://cosmiclog.msnbc.msn.com/_news/2011/09/16/7802623-gamers-solve-molecular-puzzle-that-baffled-scientists">post</a> by Alan Boyle at MSNBC.com: &#8220;Video-game players have solved a molecular puzzle that stumped scientists for years, and those scientists say the accomplishment could point the way to crowdsourced cures for AIDS and other diseases.&#8221; The post is about an article in <a href="http://www.nature.com/nsmb/index.html">Nature Structural &#038; Molecular Biology</a> by Firas Khatib et al.</p>
<p>Way to go, human brains!</p>
<p>(I talk about FoldIt in <a href="http://www.TooBigtoKnow.com">Too Big to Know</a>, which has now gone to press. Ohhh, irrevocably ink-stained paper!)</p>
]]></content:encoded>
			<wfw:commentRss>http://www.hyperorg.com/blogger/2011/09/18/2b2k-gamers-solve-molecular-puzzle/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>

<!-- Dynamic page generated in 0.307 seconds. -->
<!-- Cached page generated by WP-Super-Cache on 2013-06-16 11:17:39 -->